package games.ninJumpDx.ui.factorys
{
	import flash.display.Sprite;
	
	import games.ninJumpDx.data.UIConfig;
	import games.ninJumpDx.ui.actions.Building;
	
	import interfaces.IAction;
	import utils.ActionFactory;

	public class BuildingFactory extends ActionFactory
	{
		public function BuildingFactory()
		{
			super();
		}
		
		override protected function createAction(name:String=null):IAction
		{
			return new Building(name);
		}
	}
}